Meanwhile goalkeepers, which often feel overpowered or underpowered, feel pretty balanced in FIFA 19. However, there is the occasional horrible first touch, but given FIFA is a simulation and not an arcade experience, this makes sense, even if it is vexing. ![]() (Photo: EA)ĭribbling continues to feel tight, fluid, and enables players to express flair and magical moments. Luckily, these freak moments of brilliance for the AI are the exception, not the rule. A few games later Vincent Aboubakar hit the most unbelievable bike I've ever seen that he can undoubtedly never pull off. But okay, Aguero scores goals for breakfast, so I can overlook this. For example, earlier today while playing Manchester City as Chelsea, Aguero netted not one, not two, but three bicycle kicks in one game. However, the AI, on higher difficulty levels, does seem capable of the extraordinary way too often. Each shot type, each angle, feels viable, and none feel overpowered. Determining a team's tactical weakness matters more. No, tactics matter more than in previous games. FIFA 19 slows down gameplay and asks players to elevate their tactics beyond holding the sprint button down and playing the crack version of Sarri-ball meets Jose Mourinho's greatest-ever counter-attack. Who cares what features are in career mode or how shiny a Wilfried Zaha UT card is if the actual simulation of soccer is a wad of rubbish. Again, FIFA 19 is the best FIFA in years, but that doesn't mean it doesn't have its own laundry list of issues. FIFA 19 addresses this and produces an experience that is the closest thing to simulation yet. Speed - explosive players like Leroy Sane, Gareth Bale and Kylian Mbappe - have defined previous releases to the point that the beautiful game was almost unrecognizable. And while 18 was better, it still felt frustratingly weighed down by the shortcomings of 17. ![]() We all know FIFA 17 was arguably the worst FIFA, ever.
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